Mobile JavaScript Summit
Table of Contents
- 1. Considerations
- 1.1. Sound support
- 1.2. Caching support for assets
- 1.3. Audience age
- 1.4. Should minimalism be used
- 1.5. Hand size should be considered
- 1.6. What testing should be done against the core audience
- 1.7. What is the breakdown of the resolutions of the browsers
- 1.8. What test support would be have internally
- 1.9. What are the top two task for the mobile task
- 1.10. Use a paper prototype with users before full development
- 1.11. Other countries aren't a priority
- 1.12. What is the context
- 1.13. How are assets packaged for varios phone types
- 2. What are the mobile applications
- 3. Classmates
1. Considerations
1.1. Sound support
1.3. Audience age
1.5. Hand size should be considered
How repetitive is the task for viewing an application.