;;; cedet-edebug.el --- Special EDEBUG augmentation code ;;; ;; Copyright (C) 2003, 2004, 2007 Eric M. Ludlam ;; ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; ;; You should have received a copy of the GNU General Public License ;; along with this program; if not, you can either send email to this ;; program's author (see below) or write to: ;; ;; The Free Software Foundation, Inc. ;; 675 Mass Ave. ;; Cambridge, MA 02139, USA. ;; ;; Please send bug reports, etc. to zappo@gnu.org ;;; Commentary: ;; ;; Some aspects of EDEBUG are not extensible. It is possible to extend ;; edebug through other means, such as alias or advice, but those don't stack ;; very well when there are multiple tools trying to do the same sort of thing. ;; ;; This package provides a way to extend some aspects of edebug, such as value ;; printing. ;;; Code: (defvar cedet-edebug-prin1-extensions nil "An alist of of code that can extend PRIN1 for edebug. Each entry has the value: (CONDITION . PRIN1COMMAND).") (defun cedet-edebug-prin1-recurse (object) "Recurse into OBJECT for prin1 on `cedet-edebug-prin1-to-string'." (concat "(" (mapconcat 'cedet-edebug-prin1-to-string object " ") ")")) (defun cedet-edebug-rebuild-prin1 () "Rebuild the function `cedet-edebug-prin1-to-string'. Use the values of `cedet-edebug-prin1-extensions' as the means of constructing the function." (interactive) (let ((c cedet-edebug-prin1-extensions) (code nil)) (while c (setq code (append (list (list (car (car c)) (cdr (car c)))) code)) (setq c (cdr c))) (fset 'cedet-edebug-prin1-to-string-inner `(lambda (object &optional noescape) "Display eieio OBJECT in fancy format. Overrides the edebug default. Optional argument NOESCAPE is passed to `prin1-to-string' when appropriate." (cond ,@(nreverse code) (t (prin1-to-string object noescape))))) )) (defun cedet-edebug-prin1-to-string (object &optional noescape) "CEDET version of `edebug-prin1-to-string' that adds specialty print methods for very large complex objects." (if (not (fboundp 'cedet-edebug-prin1-to-string-inner)) ;; Recreate the official fcn now. (cedet-edebug-rebuild-prin1)) ;; Call the auto-generated version. ;; This is not going to be available at compile time. (cedet-edebug-prin1-to-string-inner object noescape)) (defun cedet-edebug-add-print-override (testfcn printfcn) "Add a new EDEBUG print override. TESTFCN is a routine that returns nil if the first argument passed to it is not to use PRINTFCN. PRINTFCN accepts an object identified by TESTFCN and returns a string. New tests are always added to the END of the list of tests. See `cedet-edebug-prin1-extensions' for the official list." (condition-case nil (add-to-list 'cedet-edebug-prin1-extensions (cons testfcn printfcn) t) (error ;; That failed, it must be an older version of Emacs ;; withouth the append argument for `add-to-list' ;; Doesn't handle the don't add twice case, but that's a ;; development thing and developers probably use new emacsen. (setq cedet-edebug-prin1-extensions (append cedet-edebug-prin1-extensions (list (cons testfcn printfcn)))))) ;; whack the old implementation to force a rebuild. (fmakunbound 'cedet-edebug-prin1-to-string-inner)) ;;; NOTE TO SELF. Make this system used as an extension ;;; and then autoload the below. ;;;###autoload (add-hook 'edebug-setup-hook (lambda () (require 'cedet-edebug) ;; I suspect this isn't the best way to do this, but when ;; cust-print was used on my system all my objects ;; appeared as "#1 =" which was not useful. This allows ;; edebug to print my objects in the nice way they were ;; meant to with `object-print' and `class-name' (defalias 'edebug-prin1-to-string 'cedet-edebug-prin1-to-string) ;; Add a fancy binding into EDEBUG's keymap for ADEBUG. (define-key edebug-mode-map "A" 'semantic-adebug-edebug-expr) )) ;;; DEBUG MODE TOO ;; This seems like as good a place as any to stick this hack. ;;;###autoload (add-hook 'debugger-mode-hook (lambda () (require 'cedet-edebug) ;; Add a fancy binding into the debug mode map for ADEBUG. (define-key debugger-mode-map "A" 'semantic-adebug-edebug-expr) )) (provide 'cedet-edebug) ;;; cedet-edebug.el ends here